
Talon Kitsune
Deep Core Mining Inc. Caldari State
4
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Posted - 2012.05.26 04:38:00 -
[1] - Quote
Traditionally suicide ganking isn't about profit, and worrying about financial loss isn't a big deal. Look at the killboards sometime, the majority are financial losses by a pretty good margin, it's a griefing and entertainment thing mostly. Some peeps dig it, some don't, to each his own. Since the majority of suicide gankers utilize destroyers or frigates outfitted for 2-10 mil depending on how serious of a target they are dealing with, it's not that big of a financial loss, so the insurance is a non factor. If it's too costly to bring a ganking BC or BS just get a few friends and bring a bunch of destroyers/frigs to accomplish the same goal.
Anytime I see people accuse CCP of trying to protect PVE'ers I laugh, this is probably one of the few MMO's in existence that has no PvP protection whatsoever (aside from sitting on a station). They've gone out of their way to make sure if you want someone dead, you can kill them no matter where they decide to play the game unless they decide they prefer the station life permanently.
I've played EVE off and on for years, tried to recruit friends to play over that time as well, and from talking to them, and to other players who tried EVE in other games, the #1 reason they didn't like it, or didn't stay: EVE forces PvP on it's player base. Me personally? I love PvP in most MMO's, not as much in EVE, because I love to have the option of when I PvP. Soon as I log into EVE and leave the station, I've entered a PvP arena. So I play for a few months, get burnt on the constant PvP environment, and take a break. I always seem to come back for another round of it though.
Trying to protect PvE'ers? Come on, if they'd do something as simple as adding a flagging option for high sec (if your flagged you leave yourself open to the current rules, if not you can't be touched outside of war decs), I guarantee you they'd see new players, because say what you will about PvE'ers or carebears, but they make up the majority of the online gaming community. CCP knows this, and still has never taken that simple step.
They're not stupid, they want a PvP based game, both sides need to accept it. Hardcore PvE'ers need to find another game, hardcore PvP'ers have found their game, and those that enjoy both aspects (like myself) can have fun for a while, but will probably burn out. |